2018-02-27 05:10:08 +00:00
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#include "controller.h"
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2018-02-27 11:07:50 +00:00
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#include "libqmatrixclient/connection.h"
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2018-02-27 05:10:08 +00:00
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2018-02-27 11:07:50 +00:00
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Controller::Controller(QObject *parent) : QObject(parent) {
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}
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Controller::~Controller() {
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}
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void Controller::init() {
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connect(connection, &Connection::connected,
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[=](){
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qInfo() << "Matrix connected.";
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setUserID(connection->userId());
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setToken(connection->accessToken());
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}
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);
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connect(connection, &Connection::resolveError, this, &Controller::reconnect);
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connect(connection, &Connection::syncError, this, &Controller::reconnect);
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connect(connection, &Connection::syncDone, this, &Controller::resync);
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}
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void Controller::login(QString home, QString user, QString pass) {
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qInfo() << "UserID:" << userID;
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qInfo() << "Token:" << token;
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qInfo() << "Home:" << home;
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qInfo() << "User:" << user;
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qInfo() << "Pass:" << pass;
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if(!userID.isEmpty() && !token.isEmpty()) {
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qInfo() << "Using token.";
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connection->connectWithToken(userID, token, "");
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} else if(!user.isEmpty() && !pass.isEmpty()) {
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qInfo() << "Using given credential.";
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connection->connectToServer("@"+user+":"+home, pass, "");
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}
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}
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void Controller::logout() {
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userID = "";
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token = "";
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}
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void Controller::resync() {
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connection->sync(30000);
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}
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void Controller::reconnect() {
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Controller::connection->connectWithToken(userID, token, "");
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2018-02-27 05:10:08 +00:00
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}
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