#include "controller.h" #include "libqmatrixclient/connection.h" Controller::Controller(QObject *parent) : QObject(parent) { } Controller::~Controller() { } void Controller::init() { connect(connection, &Connection::connected, [=](){ qInfo() << "Matrix connected."; setUserID(connection->userId()); setToken(connection->accessToken()); } ); connect(connection, &Connection::resolveError, this, &Controller::reconnect); connect(connection, &Connection::syncError, this, &Controller::reconnect); connect(connection, &Connection::syncDone, this, &Controller::resync); } void Controller::login(QString home, QString user, QString pass) { qInfo() << "UserID:" << userID; qInfo() << "Token:" << token; qInfo() << "Home:" << home; qInfo() << "User:" << user; qInfo() << "Pass:" << pass; if(!userID.isEmpty() && !token.isEmpty()) { qInfo() << "Using token."; connection->connectWithToken(userID, token, ""); } else if(!user.isEmpty() && !pass.isEmpty()) { qInfo() << "Using given credential."; connection->connectToServer("@"+user+":"+home, pass, ""); } } void Controller::logout() { userID = ""; token = ""; } void Controller::resync() { connection->sync(30000); } void Controller::reconnect() { Controller::connection->connectWithToken(userID, token, ""); }