Make rectangle functions pub
This commit is contained in:
parent
4d73035a4e
commit
8098d2e1bc
|
@ -77,7 +77,7 @@ impl PartialEq for Point {
|
|||
impl Eq for Point {}
|
||||
|
||||
impl Rectangle {
|
||||
fn from_corner_width_height(top_left: Point, width: u32, height: u32) -> Rectangle {
|
||||
pub fn from_corner_width_height(top_left: Point, width: u32, height: u32) -> Rectangle {
|
||||
Rectangle {
|
||||
top_left,
|
||||
width,
|
||||
|
@ -85,7 +85,7 @@ impl Rectangle {
|
|||
}
|
||||
}
|
||||
|
||||
fn from_corners(corner_a: Point, corner_b: Point) -> Rectangle {
|
||||
pub fn from_corners(corner_a: Point, corner_b: Point) -> Rectangle {
|
||||
let left = corner_a.x().min(corner_b.x());
|
||||
let top = corner_a.y().min(corner_b.y());
|
||||
|
||||
|
@ -95,19 +95,19 @@ impl Rectangle {
|
|||
Rectangle::from_corner_width_height(Point::new(left, top), width, height)
|
||||
}
|
||||
|
||||
fn at_origin_with_size(width: u32, height: u32) -> Rectangle {
|
||||
pub fn at_origin_with_size(width: u32, height: u32) -> Rectangle {
|
||||
Rectangle::from_corner_width_height(Point::origin(), width, height)
|
||||
}
|
||||
|
||||
fn width(&self) -> u32 {
|
||||
pub fn width(&self) -> u32 {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn height(&self) -> u32 {
|
||||
pub fn height(&self) -> u32 {
|
||||
self.height
|
||||
}
|
||||
|
||||
fn with_width(&self, width: u32) -> Rectangle {
|
||||
pub fn with_width(&self, width: u32) -> Rectangle {
|
||||
Rectangle {
|
||||
top_left: self.top_left,
|
||||
width,
|
||||
|
@ -115,7 +115,7 @@ impl Rectangle {
|
|||
}
|
||||
}
|
||||
|
||||
fn with_height(&self, height: u32) -> Rectangle {
|
||||
pub fn with_height(&self, height: u32) -> Rectangle {
|
||||
Rectangle {
|
||||
top_left: self.top_left,
|
||||
width: self.width,
|
||||
|
@ -123,30 +123,30 @@ impl Rectangle {
|
|||
}
|
||||
}
|
||||
|
||||
fn top_left(&self) -> Point {
|
||||
pub fn top_left(&self) -> Point {
|
||||
self.top_left
|
||||
}
|
||||
|
||||
fn top_right(&self) -> Point {
|
||||
pub fn top_right(&self) -> Point {
|
||||
Point::new(self.top_left.x() + self.width, self.top_left.y())
|
||||
}
|
||||
|
||||
fn bottom_right(&self) -> Point {
|
||||
pub fn bottom_right(&self) -> Point {
|
||||
Point::new(
|
||||
self.top_left.x() + self.width,
|
||||
self.top_left.y() + self.height,
|
||||
)
|
||||
}
|
||||
|
||||
fn bottom_left(&self) -> Point {
|
||||
pub fn bottom_left(&self) -> Point {
|
||||
Point::new(self.top_left.x(), self.top_left.y() + self.height)
|
||||
}
|
||||
|
||||
fn area(&self) -> u32 {
|
||||
pub fn area(&self) -> u32 {
|
||||
self.width * self.height
|
||||
}
|
||||
|
||||
fn intersects(&self, other: &Rectangle) -> bool {
|
||||
pub fn intersects(&self, other: &Rectangle) -> bool {
|
||||
!(self.top_left().right_of(&other.top_right())
|
||||
|| self.top_left().below(&other.bottom_left())
|
||||
|| self.top_right().left_of(&other.top_left())
|
||||
|
|
Loading…
Reference in New Issue