Spectral/matrix/roomlistmodel.cpp

83 lines
2.1 KiB
C++

#include <QtGui/QBrush>
#include <QtGui/QColor>
#include "roomlistmodel.h"
#include "controller.h"
RoomListModel::RoomListModel(QMatrixClient::Connection* m_connection) : m_connection(m_connection) {
beginResetModel();
m_rooms.clear();
connect(m_connection, &QMatrixClient::Connection::newRoom, this, &RoomListModel::addRoom);
for(QMatrixClient::Room* room: m_connection->roomMap().values()) {
connect(room, &QMatrixClient::Room::namesChanged, this, &RoomListModel::namesChanged);
m_rooms.append(room);
}
endResetModel();
}
RoomListModel::~RoomListModel() {
}
QMatrixClient::Room* RoomListModel::roomAt(int row) {
return m_rooms.at(row);
}
void RoomListModel::addRoom(QMatrixClient::Room* room) {
qDebug() << "Adding room.";
beginInsertRows(QModelIndex(), m_rooms.count(), m_rooms.count());
connect(room, &QMatrixClient::Room::namesChanged, this, &RoomListModel::namesChanged );
m_rooms.append(room);
endInsertRows();
}
int RoomListModel::rowCount(const QModelIndex& parent) const {
if( parent.isValid() )
return 0;
return m_rooms.count();
}
QVariant RoomListModel::data(const QModelIndex& index, int role) const {
if(!index.isValid())
return QVariant();
if(index.row() >= m_rooms.count()) {
qDebug() << "UserListModel: something wrong here...";
return QVariant();
}
QMatrixClient::Room* room = m_rooms.at(index.row());
if(role == NameRole) {
return room->displayName();
}
if(role == ValueRole) {
return room->topic();
}
if(role == IconRole) {
return room->avatar(48);
}
return QVariant();
}
QHash<int, QByteArray> RoomListModel::roleNames() const {
QHash<int, QByteArray> roles;
roles[NameRole] = "name";
roles[ValueRole] = "value";
roles[IconRole] = "icon";
return roles;
}
void RoomListModel::namesChanged(QMatrixClient::Room* room) {
int row = m_rooms.indexOf(room);
emit dataChanged(index(row), index(row));
}
void RoomListModel::unreadMessagesChanged(QMatrixClient::Room* room) {
}
RoomModel::RoomModel(QString name, QString value) {
m_name = name;
m_value = value;
}