#include "controller.h" #include "connection.h" Controller::Controller(QObject *parent) : QObject(parent) { connect(m_connection, &QMatrixClient::Connection::connected, this, &Controller::connected); connect(m_connection, &QMatrixClient::Connection::resolveError, this, &Controller::reconnect); connect(m_connection, &QMatrixClient::Connection::syncError, this, &Controller::reconnect); connect(m_connection, &QMatrixClient::Connection::syncDone, this, &Controller::resync); connect(m_connection, &QMatrixClient::Connection::connected, this, &Controller::connectionChanged); connect(m_connection, &QMatrixClient::Connection::connected, [=] { setBusy(true); }); connect(m_connection, &QMatrixClient::Connection::syncDone, [=] { setBusy(false); }); } Controller::~Controller() { m_connection->stopSync(); } void Controller::login() { if (!isLogin) { qDebug() << "UserID:" << userID; qDebug() << "Token:" << token; m_connection->setHomeserver(QUrl(homeserver)); m_connection->connectWithToken(userID, token, ""); } } void Controller::loginWithCredentials(QString serverAddr, QString user, QString pass) { if (!isLogin) { qDebug() << "Server:" << serverAddr; qDebug() << "User:" << user; qDebug() << "Pass:" << pass; if (!user.isEmpty() && !pass.isEmpty()) { qDebug() << "Using given credential."; m_connection->setHomeserver(QUrl(serverAddr)); m_connection->connectToServer(user, pass, ""); } } else { qDebug() << "You are already logged in."; } } void Controller::logout() { qDebug() << "Logging out."; setUserID(""); setToken(""); setIsLogin(false); } void Controller::uploadFile(QString filename) { m_connection->uploadFile(filename); } void Controller::connected() { qDebug() << "Logged in."; setHomeserver(m_connection->homeserver().toString()); setUserID(m_connection->userId()); setToken(m_connection->accessToken()); m_connection->loadState(); resync(); setIsLogin(true); } void Controller::resync() { qDebug() << "Syncing Matrix."; m_connection->sync(30000); m_connection->saveState(); } void Controller::reconnect() { qDebug() << "Connection lost. Reconnecting..."; m_connection->connectWithToken(userID, token, ""); }