#include "userlistmodel.h" #include #include #include #include #include #include #include "spectraluser.h" UserListModel::UserListModel(QObject* parent) : QAbstractListModel(parent), m_currentRoom(nullptr) {} void UserListModel::setRoom(QMatrixClient::Room* room) { if (m_currentRoom == room) return; using namespace QMatrixClient; beginResetModel(); if (m_currentRoom) { m_currentRoom->disconnect(this); // m_currentRoom->connection()->disconnect(this); for (User* user : m_users) user->disconnect(this); m_users.clear(); } m_currentRoom = room; if (m_currentRoom) { connect(m_currentRoom, &Room::userAdded, this, &UserListModel::userAdded); connect(m_currentRoom, &Room::userRemoved, this, &UserListModel::userRemoved); connect(m_currentRoom, &Room::memberAboutToRename, this, &UserListModel::userRemoved); connect(m_currentRoom, &Room::memberRenamed, this, &UserListModel::userAdded); { m_users = m_currentRoom->users(); std::sort(m_users.begin(), m_users.end(), room->memberSorter()); } for (User* user : m_users) { connect(user, &User::avatarChanged, this, &UserListModel::avatarChanged); } connect(m_currentRoom->connection(), &Connection::loggedOut, this, [=] { setRoom(nullptr); }); qDebug() << m_users.count() << "user(s) in the room"; } endResetModel(); emit roomChanged(); } QMatrixClient::User* UserListModel::userAt(QModelIndex index) { if (index.row() < 0 || index.row() >= m_users.size()) return nullptr; return m_users.at(index.row()); } QVariant UserListModel::data(const QModelIndex& index, int role) const { if (!index.isValid()) return QVariant(); if (index.row() >= m_users.count()) { qDebug() << "UserListModel, something's wrong: index.row() >= m_users.count()"; return QVariant(); } auto user = m_users.at(index.row()); if (role == NameRole) { return user->displayname(m_currentRoom); } if (role == UserIDRole) { return user->id(); } if (role == AvatarRole) { return user->avatarMediaId(); } return QVariant(); } int UserListModel::rowCount(const QModelIndex& parent) const { if (parent.isValid()) return 0; return m_users.count(); } void UserListModel::userAdded(QMatrixClient::User* user) { auto pos = findUserPos(user); beginInsertRows(QModelIndex(), pos, pos); m_users.insert(pos, user); endInsertRows(); connect(user, &QMatrixClient::User::avatarChanged, this, &UserListModel::avatarChanged); } void UserListModel::userRemoved(QMatrixClient::User* user) { auto pos = findUserPos(user); if (pos != m_users.size()) { beginRemoveRows(QModelIndex(), pos, pos); m_users.removeAt(pos); endRemoveRows(); user->disconnect(this); } else qWarning() << "Trying to remove a room member not in the user list"; } void UserListModel::refresh(QMatrixClient::User* user, QVector roles) { auto pos = findUserPos(user); if (pos != m_users.size()) emit dataChanged(index(pos), index(pos), roles); else qWarning() << "Trying to access a room member not in the user list"; } void UserListModel::avatarChanged(QMatrixClient::User* user, const QMatrixClient::Room* context) { if (context == m_currentRoom) refresh(user, {AvatarRole}); } int UserListModel::findUserPos(User* user) const { return findUserPos(m_currentRoom->roomMembername(user)); } int UserListModel::findUserPos(const QString& username) const { return m_currentRoom->memberSorter().lowerBoundIndex(m_users, username); } QHash UserListModel::roleNames() const { QHash roles; roles[NameRole] = "name"; roles[UserIDRole] = "userId"; roles[AvatarRole] = "avatar"; return roles; }