#ifndef CONTROLLER_H #define CONTROLLER_H #include "connection.h" #include "notifications/manager.h" #include "room.h" #include "settings.h" #include "user.h" #include #include #include #include #include using namespace QMatrixClient; class Controller : public QObject { Q_OBJECT Q_PROPERTY(int accountCount READ accountCount NOTIFY connectionAdded NOTIFY connectionDropped) Q_PROPERTY(bool quitOnLastWindowClosed READ quitOnLastWindowClosed WRITE setQuitOnLastWindowClosed NOTIFY quitOnLastWindowClosedChanged) Q_PROPERTY(Connection* connection READ connection WRITE setConnection NOTIFY connectionChanged) public: explicit Controller(QObject* parent = nullptr); ~Controller(); // All the Q_INVOKABLEs. Q_INVOKABLE void loginWithCredentials(QString, QString, QString); QVector connections() { return m_connections; } Q_INVOKABLE int dpi(); Q_INVOKABLE void setDpi(int dpi); // All the non-Q_INVOKABLE functions. void addConnection(Connection* c); void dropConnection(Connection* c); // All the Q_PROPERTYs. int accountCount() { return m_connections.count(); } bool quitOnLastWindowClosed() { return QApplication::quitOnLastWindowClosed(); } void setQuitOnLastWindowClosed(bool value) { if (quitOnLastWindowClosed() != value) { QApplication::setQuitOnLastWindowClosed(value); emit quitOnLastWindowClosedChanged(); } } Connection* connection() { if (m_connection.isNull()) return nullptr; return m_connection; } void setConnection(Connection* conn) { if (conn == m_connection) return; m_connection = conn; emit connectionChanged(); } private: QVector m_connections; QPointer m_connection; QByteArray loadAccessToken(const AccountSettings& account); bool saveAccessToken(const AccountSettings& account, const QByteArray& accessToken); void loadSettings(); void saveSettings() const; Q_INVOKABLE QString removeReply(const QString& text); private slots: void invokeLogin(); signals: void busyChanged(); void errorOccured(QString error, QString detail); void syncDone(); void connectionAdded(Connection* conn); void connectionDropped(Connection* conn); void initiated(); void notificationClicked(const QString roomId, const QString eventId); void quitOnLastWindowClosedChanged(); void connectionChanged(); public slots: void logout(Connection* conn); void joinRoom(Connection* c, const QString& alias); void createRoom(Connection* c, const QString& name, const QString& topic); void createDirectChat(Connection* c, const QString& userID); void playAudio(QUrl localFile); }; #endif // CONTROLLER_H