Some optimizations.
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06983a506c
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bbc4fedd20
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@ -115,58 +115,49 @@ Drawer {
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room: roomDrawer.room
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room: roomDrawer.room
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}
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}
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delegate: Column {
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delegate: SwipeDelegate {
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property bool expanded: false
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width: userListView.width
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height: 48
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ItemDelegate {
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RowLayout {
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width: userListView.width
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anchors.fill: parent
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height: 48
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anchors.margins: 8
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spacing: 12
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RowLayout {
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ImageItem {
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anchors.fill: parent
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Layout.preferredWidth: height
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anchors.margins: 8
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Layout.fillHeight: true
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spacing: 12
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ImageItem {
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source: paintable
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Layout.preferredWidth: height
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hint: name
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Layout.fillHeight: true
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source: paintable
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hint: name
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}
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Label {
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Layout.fillWidth: true
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text: name
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}
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}
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}
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onClicked: expanded = !expanded
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Label {
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}
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ColumnLayout {
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width: parent.width - 32
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height: expanded ? implicitHeight : 0
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anchors.horizontalCenter: parent.horizontalCenter
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spacing: 0
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clip: true
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Button {
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Layout.fillWidth: true
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Layout.fillWidth: true
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text: "Kick"
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text: name
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highlighted: true
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onClicked: room.kickMember(userId)
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}
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Behavior on height {
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PropertyAnimation { easing.type: Easing.InOutCubic; duration: 200 }
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}
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}
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}
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}
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swipe.right: Rectangle {
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width: height
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height: parent.height
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anchors.right: parent.right
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color: Material.accent
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MaterialIcon {
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anchors.fill: parent
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icon: "\ue879"
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color: "white"
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}
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SwipeDelegate.onClicked: {
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room.kickMember(userId)
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swipe.close()
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}
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}
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onClicked: swipe.open(SwipeDelegate.Right)
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}
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}
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ScrollBar.vertical: ScrollBar {}
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ScrollBar.vertical: ScrollBar {}
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@ -40,6 +40,13 @@ Controller::Controller(QObject* parent)
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QTimer::singleShot(0, this, SLOT(invokeLogin()));
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QTimer::singleShot(0, this, SLOT(invokeLogin()));
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}
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}
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Controller::~Controller() {
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for (Connection* c : m_connections) {
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c->saveState();
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c->stopSync();
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}
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}
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inline QString accessTokenFileName(const AccountSettings& account) {
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inline QString accessTokenFileName(const AccountSettings& account) {
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QString fileName = account.userId();
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QString fileName = account.userId();
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fileName.replace(':', '_');
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fileName.replace(':', '_');
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@ -103,8 +110,10 @@ void Controller::addConnection(Connection* c) {
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m_connections.push_back(c);
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m_connections.push_back(c);
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connect(c, &Connection::syncDone, this, [=] {
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connect(c, &Connection::syncDone, this, [=] {
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c->saveState();
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c->sync(30000);
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c->sync(30000);
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static int counter = 0;
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if (++counter % 17 == 2) c->saveState();
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});
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});
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connect(c, &Connection::loggedOut, this, [=] { dropConnection(c); });
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connect(c, &Connection::loggedOut, this, [=] { dropConnection(c); });
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@ -23,7 +23,7 @@ class Controller : public QObject {
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public:
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public:
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explicit Controller(QObject* parent = nullptr);
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explicit Controller(QObject* parent = nullptr);
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~Controller(){};
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~Controller();
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// All the Q_INVOKABLEs.
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// All the Q_INVOKABLEs.
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Q_INVOKABLE void loginWithCredentials(QString, QString, QString);
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Q_INVOKABLE void loginWithCredentials(QString, QString, QString);
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