Use UDL interface to avoid passing around pointers
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912949a079
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43421f6e54
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@ -19,8 +19,7 @@ import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.sp
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import androidx.compose.ui.unit.sp
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import dev.lonami.talaria.R
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import dev.lonami.talaria.R
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import dev.lonami.talaria.ui.theme.TalariaTheme
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import dev.lonami.talaria.ui.theme.TalariaTheme
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import uniffi.talaria.requestLoginCode
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import uniffi.talaria.LoginProcedure
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import uniffi.talaria.signIn
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enum class LoginStage {
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enum class LoginStage {
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ASK_PHONE,
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ASK_PHONE,
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@ -106,7 +105,7 @@ fun LoginScreen(onConfirmOtp: () -> Unit, modifier: Modifier = Modifier) {
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var phone by remember { mutableStateOf("") }
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var phone by remember { mutableStateOf("") }
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var otp by remember { mutableStateOf("") }
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var otp by remember { mutableStateOf("") }
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var tokenPtr by remember { mutableStateOf(0UL) }
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val loginProcedure by remember { mutableStateOf(LoginProcedure()) }
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Column(
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Column(
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modifier = modifier
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modifier = modifier
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@ -128,7 +127,7 @@ fun LoginScreen(onConfirmOtp: () -> Unit, modifier: Modifier = Modifier) {
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phone,
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phone,
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onPhoneChanged = { phone = it },
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onPhoneChanged = { phone = it },
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onSendCode = {
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onSendCode = {
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tokenPtr = requestLoginCode(phone)
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loginProcedure.requestLoginCode(phone)
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stage = LoginStage.ASK_CODE
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stage = LoginStage.ASK_CODE
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}
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}
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)
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)
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@ -136,7 +135,7 @@ fun LoginScreen(onConfirmOtp: () -> Unit, modifier: Modifier = Modifier) {
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otp,
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otp,
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onOtpChanged = { otp = it },
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onOtpChanged = { otp = it },
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onConfirmOtp = {
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onConfirmOtp = {
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signIn(tokenPtr, otp)
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loginProcedure.signIn(otp)
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onConfirmOtp()
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onConfirmOtp()
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}
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}
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)
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)
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@ -64,6 +64,10 @@ impl fmt::Display for NativeError {
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impl std::error::Error for NativeError {}
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impl std::error::Error for NativeError {}
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struct LoginProcedure {
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token: Mutex<Option<LoginToken>>,
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy)]
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pub enum MessageAck {
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pub enum MessageAck {
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Received,
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Received,
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@ -199,61 +203,75 @@ pub fn need_login() -> Result<bool> {
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block_on(client.is_authorized()).map_err(|_| NativeError::Network)
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block_on(client.is_authorized()).map_err(|_| NativeError::Network)
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}
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}
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pub fn request_login_code(phone: String) -> Result<u64> {
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impl LoginProcedure {
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let client = CLIENT.get().ok_or(NativeError::Initialization)?;
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fn new() -> Self {
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block_on(client.request_login_code(&phone, API_ID, API_HASH))
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Self {
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.map(|token| Box::into_raw(Box::new(token)) as u64)
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token: Mutex::new(None),
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.map_err(|_| NativeError::Network)
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}
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pub fn sign_in(token_ptr: u64, code: String) -> Result<()> {
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let token = unsafe { *Box::from_raw(token_ptr as *mut LoginToken) };
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let client = CLIENT.get().ok_or(NativeError::Initialization)?;
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block_on(client.sign_in(&token, &code)).map_err(|_| NativeError::Network)?;
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let guard = DATABASE.lock().unwrap();
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let conn = match guard.as_ref() {
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Some(c) => c,
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None => {
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error!("Database was not initialized");
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return Err(NativeError::Initialization);
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}
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}
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};
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let mut session = db::create_session(conn).map_err(|_| NativeError::Database)?;
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let s = client.session();
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if let Some(user) = s.get_user() {
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session.user_id = Some(user.id);
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session.dc_id = Some(user.dc);
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session.bot = Some(user.bot);
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}
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}
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if let Some(state) = s.get_state() {
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fn request_login_code(&self, phone: String) -> Result<()> {
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session.pts = Some(state.pts);
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let client = CLIENT.get().ok_or(NativeError::Initialization)?;
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session.qts = Some(state.qts);
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let token = block_on(client.request_login_code(&phone, API_ID, API_HASH))
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session.seq = Some(state.seq);
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.map_err(|_| NativeError::Network)?;
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session.date = Some(state.date);
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*self.token.lock().unwrap() = Some(token);
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Ok(())
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}
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}
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if let Some(dc_id) = session.dc_id {
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fn sign_in(&self, code: String) -> Result<()> {
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for dc in s.get_dcs() {
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let token = self
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if dc.id == dc_id {
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.token
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if let Some(ipv4) = dc.ipv4 {
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.lock()
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session.dc_addr = Some(Ipv4Addr::from(ipv4.to_le_bytes()).to_string())
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.unwrap()
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} else if let Some(ipv6) = dc.ipv6 {
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.take()
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session.dc_addr = Some(Ipv6Addr::from(ipv6).to_string())
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.ok_or(NativeError::Initialization)?;
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let client = CLIENT.get().ok_or(NativeError::Initialization)?;
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block_on(client.sign_in(&token, &code)).map_err(|_| NativeError::Network)?;
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let guard = DATABASE.lock().unwrap();
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let conn = match guard.as_ref() {
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Some(c) => c,
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None => {
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error!("Database was not initialized");
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return Err(NativeError::Initialization);
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}
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};
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let mut session = db::create_session(conn).map_err(|_| NativeError::Database)?;
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let s = client.session();
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if let Some(user) = s.get_user() {
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session.user_id = Some(user.id);
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session.dc_id = Some(user.dc);
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session.bot = Some(user.bot);
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}
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if let Some(state) = s.get_state() {
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session.pts = Some(state.pts);
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session.qts = Some(state.qts);
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session.seq = Some(state.seq);
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session.date = Some(state.date);
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}
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if let Some(dc_id) = session.dc_id {
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for dc in s.get_dcs() {
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if dc.id == dc_id {
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if let Some(ipv4) = dc.ipv4 {
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session.dc_addr = Some(Ipv4Addr::from(ipv4.to_le_bytes()).to_string())
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} else if let Some(ipv6) = dc.ipv6 {
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session.dc_addr = Some(Ipv6Addr::from(ipv6).to_string())
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}
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session.dc_port = Some(dc.port as u16);
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session.dc_auth = dc.auth.map(|b| b.try_into().unwrap());
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break;
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}
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}
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session.dc_port = Some(dc.port as u16);
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session.dc_auth = dc.auth.map(|b| b.try_into().unwrap());
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break;
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}
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}
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}
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}
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db::update_session(conn, &session).map_err(|_| NativeError::Database)?;
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Ok(())
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}
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}
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db::update_session(conn, &session).map_err(|_| NativeError::Database)?;
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Ok(())
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}
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}
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pub fn get_dialogs() -> Result<Vec<Dialog>> {
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pub fn get_dialogs() -> Result<Vec<Dialog>> {
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@ -25,6 +25,14 @@ dictionary Dialog {
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boolean pinned;
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boolean pinned;
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};
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};
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interface LoginProcedure {
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constructor();
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[Throws=NativeError]
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void request_login_code(string phone);
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[Throws=NativeError]
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void sign_in(string code);
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};
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namespace talaria {
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namespace talaria {
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[Throws=NativeError]
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[Throws=NativeError]
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void init_database(string path);
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void init_database(string path);
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@ -33,10 +41,6 @@ namespace talaria {
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[Throws=NativeError]
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[Throws=NativeError]
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boolean need_login();
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boolean need_login();
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[Throws=NativeError]
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[Throws=NativeError]
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u64 request_login_code(string phone);
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[Throws=NativeError]
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void sign_in(u64 tokenPtr, string code);
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[Throws=NativeError]
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sequence<Dialog> get_dialogs();
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sequence<Dialog> get_dialogs();
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[Throws=NativeError]
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[Throws=NativeError]
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void send_message(string packed, string text);
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void send_message(string packed, string text);
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